Discrete Events Engine (Swift)
From September to December of 2014 I had the opportunity to work with Professor Lee Barney at Brigham Young University-Idaho. The project at hand was a functionally programmed, discrete events engine written in Apple’s newest language:
Swift. I had the opportunity to get my hands dirty with the new language acquaint myself with the amazing cornucopia of Apple provided API’s. It was my first delve into iOS development, and I think I caught the bug.